Sciweavers

1640 search results - page 297 / 328
» Design of Synchronous Action Systems
Sort
View
DSN
2005
IEEE
15 years 5 months ago
User Interface Dependability through Goal-Error Prevention
User interfaces form a critical coupling between humans and computers. When the interface fails, the user fails, and the mission is lost. For example, in computer security applica...
Robert W. Reeder, Roy A. Maxion
ATAL
2005
Springer
15 years 5 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
ATAL
2005
Springer
15 years 5 months ago
Catch me if you can: exploring lying agents in social settings
Embodied conversational agents become more and more realistic concerning their conversational and their nonverbal behaviors. But if the information conveyed nonverbally exhibits c...
Matthias Rehm, Elisabeth André
IPSN
2005
Springer
15 years 5 months ago
Building up to macroprogramming: an intermediate language for sensor networks
Abstract— There is widespread agreement that a higher level programming model for sensor networks is needed. A variety of models have been developed, but the community is far fro...
Ryan Newton, Arvind, Matt Welsh
ATAL
2004
Springer
15 years 5 months ago
Fitting and Compilation of Multiagent Models through Piecewise Linear Functions
Decision-theoretic models have become increasingly popular as a basis for solving agent and multiagent problems, due to their ability to quantify the complex uncertainty and prefe...
David V. Pynadath, Stacy Marsella