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» Design of Synchronous Action Systems
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MMSEC
2006
ACM
195views Multimedia» more  MMSEC 2006»
15 years 3 months ago
Image annotation watermarking: nested object embedding using hypergraph model
In this paper, we introduce to the special domain of image annotation watermarking, based on embedding of hierarchical data related to objects into user-selected areas on an image...
Claus Vielhauer, Maik Schott
65
Voted
NETGAMES
2004
ACM
15 years 2 months ago
Accuracy in dead-reckoning based distributed multi-player games
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...
MIDDLEWARE
2004
Springer
15 years 2 months ago
The Peer Sampling Service: Experimental Evaluation of Unstructured Gossip-Based Implementations
In recent years, the gossip-based communication model in large-scale distributed systems has become a general paradigm with important applications which include information dissemi...
Márk Jelasity, Rachid Guerraoui, Anne-Marie...
74
Voted
ISCA
2000
IEEE
99views Hardware» more  ISCA 2000»
15 years 1 months ago
Transient fault detection via simultaneous multithreading
Smaller feature sizes, reduced voltage levels, higher transistor counts, and reduced noise margins make future generations of microprocessors increasingly prone to transient hardw...
Steven K. Reinhardt, Shubhendu S. Mukherjee
WISE
2000
Springer
15 years 1 months ago
XML Content Management Based on Object-Relational Database Technology
XML (Extensible Markup Language) is a textual markup language designed for the creation of self-describing documents. Such documents contain textual data combined with structural ...
Budi Surjanto, Norbert Ritter, Henrik Loeser