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» Design of a Concurrent and Distributed Language
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VRML
2006
ACM
15 years 3 months ago
A case for 3D streaming on peer-to-peer networks
One of the most serious issues holding back the widespread of 3D contents on Internet has been their inaccessibility due to large data volume. Many compression and progressive tra...
Shun-Yun Hu
PEPM
2010
ACM
15 years 6 months ago
Clone detection and elimination for Haskell
Duplicated code is a well known problem in software maintenance and refactoring. Code clones tend to increase program size and several studies have shown that duplicated code make...
Christopher Brown, Simon Thompson
KBSE
2003
IEEE
15 years 3 months ago
A Programmable Client-Server Model: Robust Extensibility via DSLs
The client-server model has been successfully used to support a wide variety of families of services in the context of distributed systems. However, its server-centric nature make...
Charles Consel, Laurent Réveillère
IJRR
2000
107views more  IJRR 2000»
14 years 9 months ago
Dynamics Simulation and Controller Interfacing for Legged Robots
Dynamics simulation can play a critical role in the engineering of robotic control code, and there exist a variety of strategies both for building physical models and for interact...
Jesse A. Reichler, Fred Delcomyn
ATAL
2005
Springer
15 years 3 months ago
Individual beliefs and group acceptances within agent organizations
Groups of collaborative agents within organizations need to create group awareness in order to act as a single entity. The notion of collective belief, which has been used extensi...
Ioannis Partsakoulakis, George A. Vouros