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» Design of a Concurrent and Distributed Language
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FDL
2004
IEEE
15 years 1 months ago
On Actors and Objects - OOP in System Level Design
The steadily increasing complexity of embedded systems requires comprehensive methodoloat support the design process from the highest possible abstraction level. In most of the cu...
Joachim K. Anlauf, Philipp A. Hartmann
SIGSOFT
2010
ACM
14 years 7 months ago
Building scalable software systems in the multicore era
Software systems must face two challenges today: growing complexity and increasing parallelism in the underlying computational models. The problem of increased complexity is often...
Hridesh Rajan
PPOPP
1990
ACM
15 years 1 months ago
Concurrent Aggregates (CA)
Toprogrammassivelyconcurrent MIMDmachines, programmersneed tools for managingcomplexity. One important tool that has been used in the sequential programmingworld is hierarchies of...
Andrew A. Chien, William J. Dally
PLDI
2012
ACM
13 years 3 days ago
Speculative linearizability
Linearizability is a key design methodology for reasoning about tations of concurrent abstract data types in both shared memory and message passing systems. It provides the illusi...
Rachid Guerraoui, Viktor Kuncak, Giuliano Losa
ACSD
2008
IEEE
107views Hardware» more  ACSD 2008»
14 years 11 months ago
Discrete real-time and stochastic-time process algebra for performance analysis of distributed systems
We present a process algebra with conditionally distributed discrete-time delays and generally-distributed stochastic delays. The treatment allows for expansion laws for the paral...
Jasen Markovski, Erik P. de Vink