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» Design of a Concurrent and Distributed Language
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ICECCS
1995
IEEE
94views Hardware» more  ICECCS 1995»
15 years 1 months ago
Requirements for client/server performance modeling
Design, performance management, and capacity planning of client/server applications in the commercial enterprise depends on the ability to model these distributed applications at ...
Joseph J. Martinka
ECOOP
2008
Springer
14 years 11 months ago
Kilim: Isolation-Typed Actors for Java
This paper describes Kilim, a framework that employs a combination of techniques to help create robust, massively concurrent systems in mainstream languages such as Java: (i) ultra...
Sriram Srinivasan, Alan Mycroft
ICFP
2012
ACM
13 years 2 days ago
Nested data-parallelism on the gpu
Graphics processing units (GPUs) provide both memory bandwidth and arithmetic performance far greater than that available on CPUs but, because of their Single-Instruction-Multiple...
Lars Bergstrom, John H. Reppy
IPPS
2000
IEEE
15 years 2 months ago
Online Computation of Critical Paths for Multithreaded Languages
We have developed an instrumentation scheme that enables programs written in multithreaded languages to compute a critical path at run time.Our scheme gives not only the length (ex...
Yoshihiro Oyama, Kenjiro Taura, Akinori Yonezawa
96
Voted
COMPSAC
2001
IEEE
15 years 1 months ago
Utilizing Object-Oriented Databases for Concurrency Control in Virtual Environments
Virtual Reality Modeling Language (VRML) is widely used to represent, create, and display virtual reality objects and their environment. Some VRML applications require concurrent ...
Damla Turgut, Nevin Aydin, Ramez Elmasri, Begumhan...