Abstract. We study a model of games that combines concurrency, imperfect information and stochastic aspects. Those are finite states games in which, at each round, the two players...
Incorporating the possibility of attaching attributes to variables in a logic programming system has been shown to allow the addition of general constraint solving capabilities to...
Manuel V. Hermenegildo, Daniel Cabeza Gras, Manuel...
We explore the potential of hardware transactional memory (HTM) to improve concurrent algorithms. We illustrate a number of use cases in which HTM enables significantly simpler c...
Dave Dice, Yossi Lev, Virendra J. Marathe, Mark Mo...
The computer industry is currently examining the use of strong synchronization operations such as double compareand-swap (DCAS) as a means of supporting non-blocking synchronizati...
Ole Agesen, David Detlefs, Christine H. Flood, Ale...
Distributed System design is a highly complicated and non-trivial task. The problem is characterised by the need to design multi-threaded, multi-processor, and multimedia systems....