Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
Many tasks in software engineering can be characterized as source to source transformations. Design recovery, software restructuring, forward engineering, language translation, pl...
James R. Cordy, Thomas R. Dean, Andrew J. Malton, ...
Experience has shown that prototypingis a valuabletechnique in the validation of designs. However, the prototype(s) can be too far semantically removed from the design. Animation ...
Domain experts are essential for successful software development, but these experts may not recognize their ideas when abstracted into Unified Modeling Language (UML) or ontologie...
d Abstraction of Class Diagrams ALEXANDER EGYED Teknowledge Corporation Designers can easily become overwhelmed with details when dealing with large class diagrams. icle presents a...