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» Design of a Synchronous Collaborative Learning Environment
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CSCW
2006
ACM
15 years 1 months ago
Strangers and friends: collaborative play in world of warcraft
We analyze collaborative play in an online video game, World of Warcraft, the most popular personal computer game in the United States, with significant markets in Asia and Europe...
Bonnie A. Nardi, Justin Harris
PERCOM
2006
ACM
15 years 9 months ago
Seamless Browsing of Visual Contents in Shared Learning Environments
This paper presents a new interaction technique for browsing large visual information bases in a collaborative environment. The ATELIER project deals with learning environments fo...
Marco Loregian, Kresimir Matkovic, Thomas Psik
WETICE
1998
IEEE
15 years 2 months ago
Using a Groupware Space for Distributed Requirements Engineering
Requirements engineering (RE) is a necessary part of the software development process, as it helps customers and designers identify necessary system requirements. If these stakeho...
Daniela E. Herlea, Saul Greenberg
CRIWG
2000
14 years 11 months ago
Supporting Collaborative Activities in Computer Integrated Classrooms-the NIMIS Approach
This paper presents the concept of a collaborative computer integrated classroom (CiC) specially designed to achieve a unique combination of interactive and collaborative software...
Heinz Ulrich Hoppe, Andreas Lingnau, Isabel Machad...
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Voted
SOCRATES
2008
112views Education» more  SOCRATES 2008»
14 years 11 months ago
Collaborative Strategies in On Line Communities of In-Service Teachers
The present paper analyzes a learning experience run at University of Macerata, during a post degree course for in service teachers and mature students. The course was delivered e...
Lorella Giannandrea, Teresa Magnaterra