Sciweavers

1146 search results - page 173 / 230
» Design of a multimedia processor based on metrics computatio...
Sort
View
NETGAMES
2006
ACM
15 years 3 months ago
Load balancing for massively multiplayer online games
Supporting thousands, possibly hundreds of thousands, of players is a requirement that must be satisfied when delivering server based online gaming as a commercial concern. Such a...
Fengyun Lu, Simon E. Parkin, Graham Morgan
NOSSDAV
2010
Springer
15 years 2 months ago
TSync: a new synchronization framework for multi-site 3D tele-immersion
Synchronization is a challenge in the multi-site 3D teleimmersion (3DTI) because it is complicated by the coexistence of highly correlated heterogenous streams from multiple sourc...
Zixia Huang, Wanmin Wu, Klara Nahrstedt, Md. Ahsan...
ACMACE
2007
ACM
15 years 1 months ago
WikiTUI: leaving digital traces in physical books
This article describes the design of WikiTUI, a tangible user interface system that allows readers to manipulate multimedia information tied to page-level locations in common book...
Chih-Sung (Andy) Wu, Susan J. Robinson, Alexandra ...
IWOMP
2007
Springer
15 years 3 months ago
Supporting OpenMP on Cell
The Cell processor is a heterogeneous multi-core processor with one Power Processing Engine (PPE) core and eight Synergistic Processing Engine (SPE) cores. Each SPE has a directly...
Kevin O'Brien, Kathryn M. O'Brien, Zehra Sura, Ton...
HOTI
2011
IEEE
13 years 9 months ago
The Common Communication Interface (CCI)
—There are many APIs for connecting and exchanging data between network peers. Each interface varies wildly based on metrics including performance, portability, and complexity. S...
Scott Atchley, David Dillow, Galen M. Shipman, Pat...