In this paper we investigate the utilization of nondedicated, opportunistic resources in a desktop environment to provide statistical assurances to a class of QoS sensitive, soft ...
We present a simple and efficient entropy coder that combines run-length and Golomb-Rice encoders. The encoder automatically switches between the two modes according to simple rul...
This paper describes the prototype implementation of a pervasive, wearable augmented reality (AR) system based on a full bodymotion-capture system using low-power wireless sensors...
Peter Barrie, Andreas Komninos, Oleksii Mandrychen...
Second Life (SL) is a virtual world where people interact and socialize through virtual avatars. Avatars behave similarly to their human counterparts in real life and naturally de...
The nowadays Internet architecture is mainly based on unicast communications and best-effort service. However, the development of the Internet encouraged emerging services that ar...