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CHI
2003
ACM
16 years 4 months ago
Sense and sensibility: evaluation and interactive art
HCI evaluation methods are useful for improving the design of interactive systems, yet they may be rejected by nontraditional technology disciplines such as media art. We have dev...
Gerd Andersson, Kristina Höök, Phoebe Se...
PERCOM
2004
ACM
16 years 3 months ago
Proselytizing Pervasive Computing Education: A Strategy and Approach Influenced by Human-Computer Interaction
A course on pervasive computing should be structured around key functions throughout a systems development process to cover common underlying concerns throughout science and engin...
D. Scott McCrickard, Christa M. Chewar
137
Voted
DIMEA
2008
164views Multimedia» more  DIMEA 2008»
15 years 5 months ago
Lessons learned: game design for large public displays
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...
AVI
2006
15 years 5 months ago
Bubble radar: efficient pen-based interaction
The rapid increase in display sizes and resolutions has led to the re-emergence of many pen-based interaction systems like tabletop and wall display environments. Pointing in thes...
Dzmitry Aliakseyeu, Miguel A. Nacenta, Sriram Subr...
ACMIDC
2009
15 years 1 months ago
Developing a media space for remote synchronous parent-child interaction
While supporting family communication has traditionally been a domain of interest for interaction designers, few research initiatives have explicitly investigated remote synchrono...
Svetlana Yarosh, Stephen Cuzzort, Hendrik Mül...