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MM
2006
ACM
117views Multimedia» more  MM 2006»
15 years 10 months ago
Interactive "immaterial" screen for performing arts
Various performing arts increasingly employ projection screens and other information displays as essential elements of the show. We present some possibilities and lessons learned ...
Ismo Rakkolainen, Tanju Erdem, Çigdem Erdem...
AFRIGRAPH
2001
ACM
15 years 8 months ago
A gesture processing framework for multimodal interaction in virtual reality
This article presents a gesture detection and analysis framework for modelling multimodal interactions. It is particulary designed for its use in Virtual Reality (VR) applications...
Marc Erich Latoschik
BCSHCI
2007
15 years 6 months ago
Docile avatars: aesthetics, experience, and sexual interaction in Second Life
Second Life, a participant-created multi-user virtual environment (MUVE), gained sudden media acclaim in 2006. Prior to that, the world was developing many of the characteristics ...
Shaowen Bardzell, Jeffrey Bardzell
IROS
2008
IEEE
108views Robotics» more  IROS 2008»
15 years 11 months ago
Robots at home: Understanding long-term human-robot interaction
— Human-robot interaction (HRI) is now well enough understood to allow us to build useful systems that can function outside of the laboratory. We are studying longterm interactio...
Cory D. Kidd, Cynthia Breazeal
ECTEL
2007
Springer
15 years 10 months ago
Role Based Access Control for the Interaction with Search Engines
Search engine-based features are a basic interaction mean for users to find information inside a Web-based Learning Management Systems (LMS); nonetheless, traditional solutions la...
Alessandro Bozzon, Tereza Iofciu, Wolfgang Nejdl, ...