We propose a non-humanlike spoken dialogue design, which consists of two elements: non-humanlike turn-taking and non-humanlike acknowledgment. Two experimental studies are reporte...
In previous work we have presented a prototype of an assistant system for the blind that can be used for self-localization and interactive object identification of static objects ...
Recent advances in touch screen technology have increased the prevalence of touch screens and have prompted a wave of new touch screen-based devices. However, touch screens are st...
Shaun K. Kane, Jeffrey P. Bigham, Jacob O. Wobbroc...
A primary goal of high-level modeling is to efficiently explore a broad design space, converging on an optimal or near-optimal system architecture before moving to a more detaile...
Andrew S. Cassidy, JoAnn M. Paul, Donald E. Thomas
The online discussion forum is the main mode of interaction for Web-based learning. Existing online instructional management systems contain primitive discussion tools that do lit...