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TEI
2009
ACM
106views Hardware» more  TEI 2009»
16 years 12 days ago
Spime builder: a tangible interface for designing hyperlinked objects
Ubiquitous computing is fostering an explosion of physical artifacts that are coupled to digital information – so-called Spimes. We introduce a tangible workbench that allows fo...
Leonardo Bonanni, Greg Vargas, Neil Chao, Stephen ...
AOSE
2007
Springer
15 years 11 months ago
A Methodology for Developing Multiagent Systems as 3D Electronic Institutions
In this paper we propose viewing Virtual Worlds as open Multiagent Systems and propose the 3D Electronic Institutions methodology for their development. 3D Electronic Institutions ...
Anton Bogdanovych, Marc Esteva, Simeon J. Simoff, ...
CHI
2000
ACM
15 years 10 months ago
Alice: lessons learned from building a 3D system for novices
We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...
COORDINATION
2000
Springer
15 years 10 months ago
Coordination and Access Control in Open Distributed Agent Systems: The TuCSoN Approach
Coordination and access control are related issues in open distributed agent systems, being both concerned with governing interaction between agents and resources. In particular, w...
Marco Cremonini, Andrea Omicini, Franco Zambonelli
EWHCI
1993
15 years 9 months ago
Applying the Wizard of Oz Technique to the Study of Multimodal Systems
The Wizard of Oz (WOz) technique is an experimental evaluation mechanism. It allows the observation of a user operating an apparently fully functioning system whose missing service...
Daniel Salber, Joëlle Coutaz