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AIIDE
2007
15 years 19 hour ago
Player Autonomy versus Designer Intent: A Case Study of Interactive Tour Guides
We explore the tradeoff between player autonomy and designer intent by simulating a system of autonomous museum tour guides. Visitors may have different art preferences or may wis...
David L. Roberts, Andrew S. Cantino, Charles Lee I...
66
Voted
ICCCN
2007
IEEE
15 years 4 months ago
Infrastructure for Cross-Layer Designs Interaction
Abstract—The current system design of mobile ad hoc networks (MANET), derived from their traditional fixed counterparts, cannot fully meet the requirements inherent to the dynam...
Zhijiang Chang, Georgi Gaydadjiev, Stamatis Vassil...
79
Voted
CHI
1995
ACM
15 years 1 months ago
Interactive Sketching for the Early Stages of User Interface Design
Current interactive user interface construction tools are often more of a hindrance than a benefit during the early stages of user interface design. These tools take too much time...
James A. Landay, Brad A. Myers
OZCHI
2006
ACM
15 years 3 months ago
Tangible tiles: design and evaluation of a tangible user interface in a collaborative tabletop setup
In this paper we describe a tangible user interface “Tangible Tiles”, which utilizes optically tracked transparent Plexiglass tiles for interaction and display of projected im...
Manuela Waldner, Jörg Hauber, Jürgen Zau...
SIGGRAPH
1997
ACM
15 years 1 months ago
Interactive Boolean operations for conceptual design of 3-D solids
Interactive modeling of 3-D solids is an important and difficult problem in computer graphics. The Constructive Solid Geometry (CSG) modeling scheme is highly attractive for inte...
Ari Rappoport, Steven N. Spitz