Sciweavers

4508 search results - page 86 / 902
» Design of human-map system interaction
Sort
View
131
Voted
ICEXSS
2010
14 years 10 months ago
Systemic Service Design: Aligning Value and Implementation
The promise of service orientation is that it enables an organization to prosper by delivering continuous value to customers. This prosperity is of strategic value to the organizat...
Arash Golnam, Gil Regev, Julien Ramboz, Philippe L...
101
Voted
CHI
2010
ACM
15 years 9 months ago
Hand in hand with the material: designing for suppleness
Designing for a supple interaction, involving users bodily and emotionally into a ‘dance’ with a system is a challenging task. Any break-ups in interaction become fatal to the...
Petra Sundström, Kristina Höök
152
Voted
ACMDIS
2006
ACM
15 years 9 months ago
Staying open to interpretation: engaging multiple meanings in design and evaluation
Human-Computer Interaction (HCI) often focuses on how designers can develop systems that convey a single, specific, clear interpretation of what they are for and how they should b...
Phoebe Sengers, Bill Gaver
125
Voted
SI3D
2006
ACM
15 years 9 months ago
ShowMotion: camera motion based 3D design review
We describe a new interactive system for 3D design review, built to exploit the visual perception cue of motion parallax, in order to enhance shape perception and aesthetic evalua...
Nicholas Burtnyk, Azam Khan, George W. Fitzmaurice...
113
Voted
DAC
2000
ACM
16 years 4 months ago
Interactive co-design of high throughput embedded multimedia
The idea of Force-Directed Scheduling (FDS) was first introduced by Paulin and Knight to minimize the number of resources required in the high-level synthesis of high-throughput A...
Thierry J.-F. Omnés, Thierry Franzetti, Fra...