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FDG
2009
ACM
15 years 6 months ago
Perspectives, frame rates and resolutions: it's all in the game
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Mark Claypool, Kajal T. Claypool
MOBICOM
2009
ACM
15 years 6 months ago
Revenue maximization and distributed power allocation in cognitive radio networks
Cognitive radio is an enabling technology that allows unlicensed users to opportunistically access the spectrum in order to enhance the spectrum efficiency. In this paper, we cons...
Shaolei Ren, Mihaela van der Schaar
NOMS
2008
IEEE
118views Communications» more  NOMS 2008»
15 years 6 months ago
Policy-based self-management of hybrid ad hoc networks for dynamic channel configuration
— Wireless networks have become a ubiquitous reality and ever more surround our everyday activities. They form and disappear around us spontaneously and have become new means for...
Antonis M. Hadjiantonis, George Pavlou
HICSS
2007
IEEE
135views Biometrics» more  HICSS 2007»
15 years 6 months ago
Framework for Establishing Enterprise Modeling in the Context of Collaborative Enterprises
Increased market dynamics, shorter product lifecycles and a higher customer involvement in product design have caused great changes to competitive conditions and many companies ar...
Thomas Knothe, Timo Kahl, Dieter Boell, Kristof Sc...
ISCA
2007
IEEE
196views Hardware» more  ISCA 2007»
15 years 6 months ago
Anton, a special-purpose machine for molecular dynamics simulation
The ability to perform long, accurate molecular dynamics (MD) simulations involving proteins and other biological macromolecules could in principle provide answers to some of the ...
David E. Shaw, Martin M. Deneroff, Ron O. Dror, Je...