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STOC
2003
ACM
137views Algorithms» more  STOC 2003»
16 years 6 months ago
Near-optimal network design with selfish agents
We introduce a simple network design game that models how independent selfish agents can build or maintain a large network. In our game every agent has a specific connectivity requ...
Elliot Anshelevich, Anirban Dasgupta, Éva T...
DATE
2009
IEEE
105views Hardware» more  DATE 2009»
16 years 1 months ago
Exploiting narrow-width values for thermal-aware register file designs
—Localized heating-up creates thermal hotspots across the chip, with the integer register file ranked as the hottest unit in high-performance microprocessors. In this paper, we ...
Shuai Wang, Jie Hu, Sotirios G. Ziavras, Sung Woo ...
ISCA
2006
IEEE
131views Hardware» more  ISCA 2006»
16 years 16 days ago
Reducing Startup Time in Co-Designed Virtual Machines
A Co-Designed Virtual Machine allows designers to implement a processor via a combination of hardware and software. Dynamic binary translation converts code written for a conventi...
Shiliang Hu, James E. Smith
CODES
2001
IEEE
15 years 10 months ago
System canvas: a new design environment for embedded DSP and telecommunication systems
We present a new design environment, called System Canvas, targeted at DSP and telecommunication system designs. Our environment uses an easy-to-use block-diagram syntax to specif...
Praveen K. Murthy, Etan G. Cohen, Steve Rowland
SIROCCO
2007
15 years 8 months ago
Design of Minimal Fault Tolerant On-Board Networks: Practical Constructions
Abstract. The problem we consider originates from the design of efficient on-board networks in satellites (also called Traveling Wave Tube Amplifiers). Signals incoming in the net...
Jean-Claude Bermond, Frédéric Giroir...