During language evolution, compiler construction is usually d along two dimensions: defining new abstract syntax tree (AST) classes, or adding new operations. In order to facilita...
Xiaoqing Wu, Suman Roychoudhury, Barrett R. Bryant...
Design patterns are a standard means to create large software systems. However, with standard object-oriented techniques, typical implementations of such patterns are not themselv...
Design patterns, acting as recurring solutions to common problems, offer significant benefits such as avoiding unnecessary complexity, and promoting code reuse, maintainability an...
Maria Mouratidou, Vassilios Lourdas, Alexander Cha...
It is well known that software maintenance and evolution are expensive activities, both in terms of invested time and money. Reverse engineering activities support the obtainment ...
We describe a design pattern for writing programs that traverse data structures built from rich mutually-recursive data types. Such programs often have a great deal of “boilerpl...