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» Design patterns: between programming and software design
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DATE
2007
IEEE
88views Hardware» more  DATE 2007»
15 years 10 months ago
Trade-off design of analog circuits using goal attainment and "Wave Front" sequential quadratic programming
One of the main tasks in analog design is the sizing of the circuit parameters, such as transistor lengths and widths, in order to obtain optimal circuit performances, such as hig...
Daniel Mueller, Helmut E. Graeb, Ulf Schlichtmann
AOSD
2006
ACM
15 years 10 months ago
Expressing different conceptual models of join point selections in aspect-oriented design
When specifying pointcuts, i.e. join point selections, in AspectOriented Software Development, developers have in different situations different conceptual models in mind. Aspect-...
Dominik Stein, Stefan Hanenberg, Rainer Unland
ICSE
2003
IEEE-ACM
16 years 4 months ago
Finding Boundary Objects in SE and HCI: An Approach Through Engineering-oriented Design Theories
This paper outlines an approach of using engineeringoriented design theories to build bridges between software engineering and human?computer interaction. The main thrust of the a...
Andrew Walenstein
DICS
2006
15 years 6 months ago
Advances in the Design and Implementation of Group Communication Middleware
Abstract. Group communication is a programming abstraction that allows a distributed group of processes to provide a reliable service in spite of the possibility of failures within...
Daniel C. Bünzli, Rachele Fuzzati, Sergio Men...
EUROMICRO
2000
IEEE
15 years 8 months ago
A Simulink(c)-Based Approach to System Level Design and Architecture Selection
We propose a design flow for low-power and low-cost, data-dominated, embedded systems which tightly integrate different technologies and architectures. We use Mathworks’ Simuli...
Luciano Lavagno, Begoña Pino, Leonardo Mari...