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» Design patterns: between programming and software design
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SIGCSE
2008
ACM
143views Education» more  SIGCSE 2008»
15 years 4 months ago
Test-driven learning in early programming courses
Coercing new programmers to adopt disciplined development practices such as thorough unit testing is a challenging endeavor. Test-driven development (TDD) has been proposed as a s...
David Janzen, Hossein Saiedian
ASWEC
2004
IEEE
15 years 8 months ago
Snapshot Query-Based Debugging
Object-oriented programs, when executed, produce a complex webs of objects and references between them, generally referred to as object graphs. These object graphs are difficult t...
Alex Potanin, James Noble, Robert Biddle
EDUTAINMENT
2007
Springer
15 years 10 months ago
UML in Action: Integrating Formal Methods in Industrial Design Education
When designing product behavior, the designer often needs to communicate to experts in computer software and protocols. In present-day software engineering, formal specification m...
Jun Hu, Philip Ross, Loe M. G. Feijs, Yuechen Qian
PEPM
2009
ACM
16 years 1 months ago
Designing aspects for side-effect localization
Computation performed in many typical aspects involve side effects. In a purely functional setting, adding such aspects using techniques such as monadification will generally lea...
Kung Chen, Jia-Yin Lin, Shu-Chun Weng, Siau-Cheng ...
SIGSOFT
2005
ACM
16 years 5 months ago
Towards a unified formal model for supporting mechanisms of dynamic component update
The continuous requirements of evolving a delivered software system and the rising cost of shutting down a running software system are forcing researchers and practitioners to fin...
Junrong Shen, Xi Sun, Gang Huang, Wenpin Jiao, Yan...