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» Design patterns: between programming and software design
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DATE
2002
IEEE
94views Hardware» more  DATE 2002»
15 years 9 months ago
A Powerful System Design Methodology Combining OCAPI and Handel-C for Concept Engineering
In this paper, we present an efficient methodology to validate high performance algorithms and prototype them using reconfigurable hardware. We follow a strict topdown Hardware/So...
Klaus Buchenrieder, Andreas Pyttel, Alexander Sedl...
HAPTICS
2002
IEEE
15 years 9 months ago
Understanding of Fingernail-Bone Interaction and Fingertip Hemodynamics for Fingernail Sensor Design
When the human fingertip is pressed against a surface or bent, the hemodynamic state of the fingertip is altered due to mechanical interactions between the fingernail and bone. No...
Stephen A. Mascaro, H. Harry Asada
MSR
2006
ACM
15 years 10 months ago
Tracking defect warnings across versions
Various static analysis tools will analyze a software artifact in order to identify potential defects, such as misused APIs, race conditions and deadlocks, and security vulnerabil...
Jaime Spacco, David Hovemeyer, William Pugh
SOFTVIS
2010
ACM
15 years 4 months ago
CodePad: interactive spaces for maintaining concentration in programming environments
When software developers work with a program's source code, the structure of the source code often requires that they split their attention simultaneously across several docu...
Chris Parnin, Carsten Görg, Spencer Rugaber

Book
258views
17 years 10 days ago
Java Look and Feel Design Guidelines: Advanced Topics
"Primarily, this book addresses the designer who chooses an application's user-interface elements, lays them out in a set of components, and designs the user interaction ...
Sun Microsystem Inc.