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» Design patterns: between programming and software design
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ECOOP
2008
Springer
15 years 6 months ago
An Extensible State Machine Pattern for Interactive Applications
Abstract. The state design pattern is the standard object-oriented programming idiom for implementing the state machine logic of interactive applications. While this pattern provid...
Brian Chin, Todd D. Millstein
EWSA
2006
Springer
15 years 8 months ago
Component Deployment Evolution Driven by Architecture Patterns and Resource Requirements
Software architectures are often designed with respect to some architecture patterns, like the pipeline and peer-to-peer. These patterns are the guarantee of some quality attribute...
Didier Hoareau, Chouki Tibermacine
BMCBI
2004
146views more  BMCBI 2004»
15 years 4 months ago
The InDeVal insertion/deletion evaluation tool: a program for finding target regions in DNA sequences and for aiding in sequence
Background: The program InDeVal was originally developed to help researchers find known regions of insertion/deletion activity (with the exception of isolated single-base indels) ...
Sierra D. Stoneberg Holt, Jason A. Holt
ECBS
1999
IEEE
171views Hardware» more  ECBS 1999»
15 years 8 months ago
Metamodeling - Rapid Design and Evolution of Domain-Specific Modeling Environments
Model integrated computing (MIC) is gaining increased attention as an effective and efficient method for developing, maintaining, and evolving large-scale, domain-specific softwar...
Greg Nordstrom, Janos Sztipanovits, Gabor Karsai, ...
EUROPLOP
2006
15 years 5 months ago
A Pattern Language for Overlay Networks in Peer-to-Peer Systems
Peer-to-peer systems typically operate in large-scale, highly unreliable and insecure environments. Tackling this complexity requires good software design. Yet, many peer-to-peer ...
Dominik Grolimund, Peter Muller