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» Design patterns: between programming and software design
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149
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TOOLS
1999
IEEE
15 years 9 months ago
Towards Integration of State Machines and Object-Oriented Languages
The goal of this paper is to obtain a one-to-one correspondence between state machines as e.g. used in UML and object-oriented programming languages. A proposal is made for a lang...
Ole Lehrmann Madsen
134
Voted
FPL
2006
Springer
115views Hardware» more  FPL 2006»
15 years 8 months ago
Executing Hardware as Parallel Software for Picoblaze Networks
Multi-processor architectures have gained interest recently because of their ability to exploit programmable silicon parallelism at acceptable power-efficiency figures. Despite th...
Pengyuan Yu, Patrick Schaumont
111
Voted
RECOMB
2003
Springer
16 years 4 months ago
Designing seeds for similarity search in genomic DNA
Large-scale comparison of genomic DNA is of fundamental importance in annotating functional elements of genomes. To perform large comparisons efficiently, BLAST (Methods: Companio...
Jeremy Buhler, Uri Keich, Yanni Sun
ECSA
2008
Springer
15 years 6 months ago
Modeling Architectural Patterns' Behavior Using Architectural Primitives
Architectural patterns have an impact on both the structure and the behavior of a system at the architecture design level. However, it is challenging to model patterns' behavi...
Ahmad Waqas Kamal, Paris Avgeriou
120
Voted
DAC
1998
ACM
16 years 5 months ago
Design Reliability - Estimation through Statistical Analysis of Bug Discovery Data
Statistical analysis of bug discovery data is used in the software industry to check the quality of the testing process and estimate the reliability of the tested program. In this...
Yossi Malka, Avi Ziv