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» Design patterns: between programming and software design
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ISLPED
1997
ACM
108views Hardware» more  ISLPED 1997»
15 years 9 months ago
Techniques for low energy software
The energy consumption of a system depends upon the hardware and software component of a system. Since it is the software which drives the hardware in most systems, decisions take...
Huzefa Mehta, Robert Michael Owens, Mary Jane Irwi...
OOPSLA
2007
Springer
15 years 11 months ago
Supporting systems QoS design and evolution through model transformations
We describe Quality of service pICKER (QUICKER), a model-driven QoS mapping toolchain for supporting the QoS design and evolution of systems software. QUICKER automates the mappin...
Amogh Kavimandan, Aniruddha S. Gokhale
OHS
2001
Springer
15 years 10 months ago
The Impact of Empirical Studies on the Design of an Adaptive Hypertext Generation System
This paper presents two empirical usability studies based on techniques from Human-Computer Interaction HCI and software engineering, which were used to elicitate requirements fo...
Kalina Bontcheva
136
Voted
RTAS
1999
IEEE
15 years 10 months ago
The Design and Performance of a Real-Time I/O Subsystem
This paper describes the design and performance of a realtime I/O (RIO) subsystem that supports real-time applications running on off-the-shelf hardware and software. This paper p...
Fred Kuhns, Douglas C. Schmidt, David L. Levine
CSCW
2002
ACM
15 years 5 months ago
Activity Theory and System Design: A View from the Trenches
An activity theory model and a mediating artifacts hierarchy were employed to help identify the needs for tools for customer support engineers who documented solutions to customer...
Patricia Collins, Shilpa Shukla, David F. Redmiles