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» Design patterns: between programming and software design
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UML
2000
Springer
15 years 1 months ago
Precise Modeling of Design Patterns
Abstract. Design Patterns are now widely accepted as a useful concept for guiding and documenting the design of object-oriented software systems. Still the UML is ill-equipped for ...
Alain Le Guennec, Gerson Sunyé, Jean-Marc J...
BMCBI
2010
114views more  BMCBI 2010»
14 years 9 months ago
Detecting variants with Metabolic Design, a new software tool to design probes for explorative functional DNA microarray develop
Background: Microorganisms display vast diversity, and each one has its own set of genes, cell components and metabolic reactions. To assess their huge unexploited metabolic poten...
Sébastien Terrat, Eric Peyretaillade, Olivi...
SIGCSE
1998
ACM
104views Education» more  SIGCSE 1998»
15 years 1 months ago
Scaling: a design pattern in introductory computer science courses
We present a series of programming exercises that use scaling as a theme for teaching design techniques in the introductory computer science course sequence. All exercises are on ...
Harriet J. Fell, Viera K. Proulx, Richard Rasala
EWSA
2006
Springer
15 years 1 months ago
Preserving Software Quality Characteristics from Requirements Analysis to Architectural Design
In this paper, we present a pattern-based software development method that preserves usability and security quality characteristics using a role-driven mapping of requirements anal...
Holger Schmidt, Ina Wentzlaff
HASKELL
2005
ACM
15 years 3 months ago
TypeCase: a design pattern for type-indexed functions
A type-indexed function is a function that is defined for each member of some family of types. Haskell’s type class mechanism provides collections of open type-indexed function...
Bruno C. D. S. Oliveira, Jeremy Gibbons