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» Design patterns: between programming and software design
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AGENTS
2001
Springer
15 years 2 months ago
A knowledge level software engineering methodology for agent oriented programming
Our goal in this paper is to introduce and motivatea methodology, called Tropos, for building agent oriented software systems. Tropos is based on two key ideas. First, the notion ...
Paolo Bresciani, Anna Perini, Paolo Giorgini, Faus...
ICIS
1997
14 years 11 months ago
Evolution of a virtual community: understanding design issues through a longitudinal study
Although the potential impacts of virtual communities have been widely recognized in business and academia, little research has been done to provide guidelines for design of such ...
Arvind Malhotra, Sanjay Gosain, Alexander Hars
EUROMICRO
2009
IEEE
15 years 4 months ago
Using Design Patterns for Refactoring Real-World Models
— Many software development methodologies are based on modeling the real world. In some of these methodologies, real-world models are gradually transformed into software models, ...
Hamed Yaghoubi Shahir, Ehsan Kouroshfar, Raman Ram...
RSP
2006
IEEE
15 years 3 months ago
Wcomp: a Multi-Design Approach for Prototyping Applications using Heterogeneous Resources
This paper presents Wcomp which is a framework for rapid application prototyping. This framework has been developed for targeting wearable computing applications but can also be u...
Daniel Cheung-Foo-Wo, Jean-Yves Tigli, Stephane La...
CCECE
2006
IEEE
15 years 3 months ago
Security Design Patterns: Survey and Evaluation
Security design patterns have been proposed recently as a tool for the improvement of software security during the architecture and design phases. Since the apperance of this rese...
Marc-André Laverdière, Azzam Mourad,...