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» Design patterns: between programming and software design
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AVI
2004
14 years 11 months ago
Display space usage and window management operation comparisons between single monitor and multiple monitor users
The continuing trend toward greater processing power, larger storage, and in particular increased display surface by using multiple monitor supports increased multi-tasking by the...
Dugald Ralph Hutchings, Greg Smith, Brian Meyers, ...
ERCIMDL
2003
Springer
114views Education» more  ERCIMDL 2003»
15 years 2 months ago
Identifying Useful Passages in Documents Based on Annotation Patterns
Many readers annotate passages that are important to their work. If we understand the relationship between the types of marks on a passage and the passage’s ultimate utility in a...
Frank M. Shipman III, Morgan N. Price, Catherine C...
OOPSLA
2005
Springer
15 years 3 months ago
Language constructs for improving reusability in object-oriented software
The objective of this research project is to improve the reusability of object-oriented software. We have introduced anchored exception declarations to allow checked exceptions to...
Marko van Dooren, Eric Steegmans
HCI
2009
14 years 7 months ago
YVision: A General Purpose Software Composition Framework
Abstract. Expectations for the industry of Human Computer Interaction are much higher today than they were ten or even five years ago. Innovative solutions to sense and gather info...
Antão Almada, Gonçalo Lopes, Andr&ea...
ER
2004
Springer
93views Database» more  ER 2004»
15 years 3 months ago
A Pattern and Dependency Based Approach to the Design of Process Models
Abstract. In this paper an approach for building process models for ecommerce is proposed. It is based on the assumption that the process modeling task can be methodologically supp...
Maria Bergholtz, Prasad Jayaweera, Paul Johannesso...