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» Design patterns: between programming and software design
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COMPSAC
2006
IEEE
16 years 3 days ago
Testing Scenario Implementation with Behavior Contracts
This paper presents behavior contracts as a new assertion mechanism and a tool that uses such contracts to support the testing of Object-Oriented (OO) systems. A behavior contract...
Donglin Liang, Kai Xu 0002
ICECCS
2006
IEEE
90views Hardware» more  ICECCS 2006»
16 years 3 days ago
A Type System for the Relational Calculus of Object Systems
Being a successful technique in software practice, Object Orientation (OO) is a hot topic in academic research fields. Among many formalisms, rCOS, a refinement calculus of obje...
Liang Zhao, Xiangpeng Zhao, Quan Long, Zongyan Qiu
RTCSA
2005
IEEE
15 years 11 months ago
An On-Chip Garbage Collection Coprocessor for Embedded Real-Time Systems
Garbage collection considerably increases programmer productivity and software quality. However, it is difficult to implement garbage collection both efficiently and suitably fo...
Matthias Meyer
VL
2005
IEEE
159views Visual Languages» more  VL 2005»
15 years 11 months ago
Executable Visual Contracts
Design by Contract (DbC) is widely acknowledged to be a powerful technique for creating reliable software. DbC allows developers to specify the behavior of an operation precisely ...
Marc Lohmann, Stefan Sauer, Gregor Engels
GECCO
2005
Springer
136views Optimization» more  GECCO 2005»
15 years 11 months ago
Stress testing real-time systems with genetic algorithms
Reactive real-time systems have to react to external events within time constraints: Triggered tasks must execute within deadlines. The goal of this article is to automate, based ...
Lionel C. Briand, Yvan Labiche, Marwa Shousha