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» Design patterns: between programming and software design
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ATAL
2007
Springer
15 years 11 months ago
Building coalitions involving agents and humans: reports from agent-based participatory simulations
Agent-based participatory simulations are laboratory experiments designed like agent-based simulations and where humans access the simulation as software agents. This paper descri...
Paul Guyot, Shinichi Honiden
137
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FUIN
2008
119views more  FUIN 2008»
15 years 5 months ago
Modeling Communication with Synchronized Environments
A deterministic behavior of systems composed of several modules is a desirable design goal. Assembling a complex system from components requires also a high degree of re-usability....
Tiberiu Seceleanu, Axel Jantsch
WWW
2008
ACM
16 years 5 months ago
Integrating the IAC neural network in ontology mapping
Ontology mapping seeks to find semantic correspondences between similar elements of different ontologies. This paper proposes a neural network based approach to search for a globa...
Ming Mao, Yefei Peng, Michael Spring
CHI
2002
ACM
16 years 5 months ago
A tool-based interactive drawing environment
Graphical user interfaces rely heavily on the tool metaphor. In most drawing systems, for example, functions are organized as they might be on a workbench; buttons associated with...
Robert St. Amant, Thomas E. Horton
VLDB
2005
ACM
184views Database» more  VLDB 2005»
16 years 5 months ago
Rule-based workflow management for bioinformatics
We describe a data-centric software architecture for bioinformatics workflows and a rule-based workflow enactment system that uses declarative specifications of data dependences be...
John S. Conery, Julian Catchen, Michael Lynch