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» Design patterns: between programming and software design
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ISOLA
2010
Springer
14 years 8 months ago
Enforcing Applicability of Real-Time Scheduling Theory Feasibility Tests with the Use of Design-Patterns
Abstract. This article deals with performance verifications of architecture models of real-time embedded systems. We focus on models verified with the real-time scheduling theory...
Alain Plantec, Frank Singhoff, Pierre Dissaux, J&e...
SEKE
1994
Springer
15 years 1 months ago
Measuring similarity between software artifacts
This paper presents a model of estimating the similarity of software artifacts so as to promote their analogical reuse. The model permits comparisons between artifacts developed a...
George Spanoudakis, Panos Constantopoulos
CJ
2000
85views more  CJ 2000»
14 years 9 months ago
Arguments and Results
If an object oriented program is a collection of communicating objects, then the objects' protocols de ne the languages the program speaks. Unfortunately, protocols are di cu...
James Noble
TOOLS
1998
IEEE
15 years 1 months ago
Designing Persistent Object-Oriented Software Architectures
Conventional object-oriented analysis delivers a business object model, which is transformed during design into collaborating class clusters which implement the business model...
Paul Taylor
CAINE
2006
14 years 11 months ago
Complexity issues in control software design: A practical perspective
There is a tendency to overlook or play down software issues in industrial systems design. However the very best hardware will only be as effective as the programs that control it...
Vic Grout, Stuart Cunningham