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» Design patterns: between programming and software design
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AUIC
2006
IEEE
15 years 3 months ago
An interface test-bed for 'Kansei' filters using the touch designer visual programming environment
In the context of a larger project dealing with kansei analysis of movement, we present a basic method for applying real-time filters to human motion capture data in order to modi...
Rodney Berry, Masahide Naemura, Yuichi Kobayashi, ...
EMSOFT
2011
Springer
13 years 9 months ago
Model-checking behavioral programs
System specifications are often structured as collections of scenarios and use-cases that describe desired and forbidden sequences of events. A recently proposed behavioral progr...
David Harel, Robby Lampert, Assaf Marron, Gera Wei...
ASAP
1997
IEEE
156views Hardware» more  ASAP 1997»
15 years 2 months ago
Design methodology for digital signal processing
Improvements in semiconductor integration density and the resulting problem of having to manage designs of increasing complexity is an old one, but still current. The new challeng...
Gerhard Fettweis
CRIWG
2008
14 years 11 months ago
Integrating Collaborative Program Development and Debugging within a Virtual Environment
A collaborative integrated development environment enables developers to share programming-related tasks. This paper presents the design and implementation of a collaborative IDE n...
Hani Bani-Salameh, Clinton Jeffery, Ziad Al-Sharif...
VLSID
2007
IEEE
231views VLSI» more  VLSID 2007»
15 years 10 months ago
AHIR: A Hardware Intermediate Representation for Hardware Generation from High-level Programs
We present AHIR, an intermediate representation (IR), that acts as a transition layer between software compilation and hardware synthesis. Such a transition layer is intended to t...
Sameer D. Sahasrabuddhe, Hakim Raja, Kavi Arya, Ma...