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EUROPAR
2009
Springer
15 years 10 months ago
Searching for Concurrent Design Patterns in Video Games
The transition to multicore architectures has dramatically underscored the necessity for parallelism in software. In particular, while new gaming consoles are by and large multicor...
Micah J. Best, Alexandra Fedorova, Ryan Dickie, An...
130
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WSC
2007
15 years 6 months ago
Modeling and simulation for customer driven manufacturing system design and operations planning
Agility, speed and flexibility in production networks are required in today's global competition in the flat world. The accuracy of order date delivery promises is a key elem...
Juhani Heilala, Jari Montonen, Arttu Salmela, Pasi...
ASPDAC
2001
ACM
73views Hardware» more  ASPDAC 2001»
15 years 7 months ago
Timed circuits: a new paradigm for high-speed design
Abstract-- In order to continue to produce circuits of increasing speeds, designers must consider aggressive circuit design styles such as self-resetting or delayed-reset domino ci...
Chris J. Myers, Wendy Belluomini, Kip Kallpack, Er...
DLOG
2003
15 years 5 months ago
Applying Description Logic to Product Behavioral Design within Advanced CAD Systems
In this paper, we investigate the use of Description Logic (DL) for representing Product Behavioral constraints in Computer Aided Design (CAD) Systems. In an integrated design app...
François de Bertrand de Beuvron, Amadou Cou...
134
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PSYCHNOLOGY
2007
112views more  PSYCHNOLOGY 2007»
15 years 3 months ago
Extended Television: A Study of How Investigations of Use Can Inform Design Processes in Nursing Homes
This paper describes the shortcomings in the support that replaces the lost distributed cognition in older people who move to nursing homes and how artifacts can improve this by f...
Peter Abdelmassih Waller