Pervasive Computing has postulated to invisibly integrate technology into everyday objects in such a way, that these objects turn into smart things. Not only a single object of thi...
Interaction programming bridges the gap between interaction design and programming, but it has not yet been related directly to mainstream development practice. This paper present...
A widely accepted prediction is that computing will move to the background, weaving itself into the fabric of our everyday living spaces and projecting the human user into the for...
Maja Pantic, Alex Pentland, Anton Nijholt, Thomas ...
We present Witchcraft, an open-source framework for the evaluation of prediction models for spoken dialogue systems based on interaction logs and audio recordings. The use of Witc...
Alexander Schmitt, Gregor Bertrand, Tobias Heinrot...
Miscommunication in speech recognition systems is unavoidable, but a detailed characterization of user corrections will enable speech systems to identify when a correction is taki...