In this paper, we describe lexical rule-based approach to affect sensing from text, and application of the developed Affect Analysis Model in 3D virtual world Second Life. To enric...
Alena Neviarouskaya, Helmut Prendinger, Mitsuru Is...
Quantitative models of whole body expressive movement can be developed by combining methods form biomechanics, psychology, and statistics. The purpose of this paper was to use moti...
In this study, super high-definition immersive visual data mining environment using 4K stereo projector was developed. In this system, data can be represented with high accuracy in...
The review starts with the assessment of needs for health promotion, particularly drawing upon the aging of the workforce in Europe and U.S. Basic intervention models for work site...
Task forces of expert knowledge workers would benefit from more advanced web tools supporting activity awareness and social sensemaking. This paper proposes the design of a task fo...
Gregorio Convertino, Lichan Hong, Les Nelson, Pete...