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120
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ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
15 years 9 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
UIST
1995
ACM
15 years 7 months ago
Visual Interfaces for Solids Modeling
This paper exploresthe useof visualoperatorsfor solidsmodeling. We focus on designing interfaces for free-form operators such as blends, sweeps, and deformations, because these op...
Cindy Grimm, David Pugmire
110
Voted
DAGSTUHL
2003
15 years 4 months ago
Specializing visualization algorithms
Abstract In this paper we look at the potential of program specialization techniques in the context of visualization. In particular we look at partial evaluation and pass separatio...
Stephan Diehl
INTERACT
2003
15 years 4 months ago
The Visual Interaction Platform
: The Visual Interaction Platform (VIP) is an Augmented Reality system that builds on human skills of real world object manipulation and allows unhindered human-human communication...
Dzmitry Aliakseyeu, Bernard Champoux, Jean-Bernard...
128
Voted
VIP
2001
15 years 4 months ago
Layered Earth Inversion Visual Toolkit: A Scientific Visualisation Case Study
Visualisation Systems are in general designed to maximise the cognitive ability of system users particularly when exposed to large sets of otherwise difficult to comprehend data, ...
Andrew Donohoo, Debbie Richards