Constraint diagrams are a visual notation designed to complement the Unified Modeling Language in the development of software systems. They generalize Venn diagrams and Euler cir...
We describe a method for volume rendering using a spectral representation of colour instead of the traditional RGB model. It is shown how to use this framework for a novel explora...
Accurately and automatically conveying the structure of a volume model is a problem not fully solved by existing volume rendering approaches. Physics-based volume rendering approa...
The use of transparencies is a common strategy in visual representations to guarantee the visibility of different overlapping graphical objects, especially, if no visibility-decid...
When software developers work with a program's source code, the structure of the source code often requires that they split their attention simultaneously across several docu...