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130
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CGF
2005
141views more  CGF 2005»
15 years 5 months ago
Survey of Real-Time Rendering Techniques for Crowds
Real-time rendering of photo-realistic humans is considerably outside the scope of current consumer-level computer hardware. There are many techniques, which attempt to bridge the...
G. Ryder, A. M. Day
IV
2010
IEEE
214views Visualization» more  IV 2010»
15 years 3 months ago
A System for Real-Time Transcoding and Delivery of Video to Smartphones
—This paper presents a report of a system that delivers customized video content to mobile devices. Constructed from open source components, it can stream transcoded video to mob...
Lior D. Shefer, Francis T. Marchese
108
Voted
PUC
2002
85views more  PUC 2002»
15 years 4 months ago
Everyday Life as a Stage in Creating and Performing Scenarios for Wireless Devices
: Scenarios in HCI are widely used and discussed as written or visual narratives. In this paper, we discuss fruitful conditions for the creation and performance of scenarios partic...
Giulio Iacucci, Kari Kuutti
SOFTWARE
2002
15 years 4 months ago
Usage-Centered Engineering for Web Applications
: This paper presents a lightweight form of usage-centered design that has proved particularly effective in designing highly usable Webbased applications. Fully compatible with bot...
Larry L. Constantine, Lucy A. D. Lockwood
131
Voted
3DPVT
2002
IEEE
109views Visualization» more  3DPVT 2002»
15 years 10 months ago
A Hierarchy of Cameras for 3D Photography
We investigate the relationship between camera design and 3D photography, by examining the influence of camera design on the estimation of the motion and structure of a scene fro...
Jan Neumann, Cornelia Fermüller, Yiannis Aloi...