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DIMEA
2008
212views Multimedia» more  DIMEA 2008»
15 years 5 months ago
A game-engine based virtual museum authoring and presentation system
In this paper we present a system that facilitates virtual museum development and usage. The system is based on a game engine, ensuring thus minimal cost and good performance, and...
Victor Mateevitsi, Michael Sfakianos, George Lepou...
APVIS
2010
15 years 5 months ago
Volume exploration using ellipsoidal Gaussian transfer functions
This paper presents an interactive transfer function design tool based on ellipsoidal Gaussian transfer functions (ETFs). Our approach explores volumetric features in the statisti...
Yunhai Wang, Wei Chen, Guihua Shan, Tingxin Dong, ...
155
Voted
BCSHCI
2007
15 years 5 months ago
Docile avatars: aesthetics, experience, and sexual interaction in Second Life
Second Life, a participant-created multi-user virtual environment (MUVE), gained sudden media acclaim in 2006. Prior to that, the world was developing many of the characteristics ...
Shaowen Bardzell, Jeffrey Bardzell
BCSHCI
2007
15 years 5 months ago
Visualising Bluetooth interactions: combining the Arc diagram and DocuBurst techniques
Within the Bluetooth mobile space, overwhelmingly large sets of interaction and encounter data can very quickly be accumulated. This presents a challenge to gaining an understandi...
Daragh Byrne, Barry Lavelle, Gareth J. F. Jones, A...
106
Voted
LREC
2010
256views Education» more  LREC 2010»
15 years 5 months ago
WAPUSK20 - A Database for Robust Audiovisual Speech Recognition
Audiovisual speech recognition (AVSR) systems have been proven superior over audio-only speech recognizers in noisy environments by incorporating features of the visual modality. ...
Alexander Vorwerk, Xiaohui Wang, Dorothea Kolossa,...