— To what extent do people behave in immersive virtual environments as they would in similar situations in a physical environment? There are many ways to address this question, r...
We present here a head-mounted gaze tracking system for the study of visual behavior in unconstrained environments. The system is designed both for adults and for infants as young...
Simulated humans in computer interfaces are increasingly taking on roles that were once reserved for real humans. The presentation of simulated humans is affected by their appeara...
Karl F. MacDorman, Joseph A. Coram, Chin-Chang Ho,...
As an effective method for copyright protection of digital products against illegal usage, watermarking in wavelet domain has recently received considerable attention due to the de...
The advancement of precision micropower amplifiers, microcontrollers, and MEMs devices have allowed for a paradigm shift from traditionally large and costly health monitoring equi...