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GLOBECOM
2007
IEEE
15 years 4 months ago
Non-Cooperative Design of Translucent Networks
This paper introduces a new game theoretic formulation for the design and routing of resilient and translucent networks. An integer linear programming (ILP) modeling is also presen...
Benoît Châtelain, Shie Mannor, Fran&cc...
ENDM
2010
101views more  ENDM 2010»
14 years 9 months ago
Strong Lower Bounds for a Survivable Network Design Problem
We consider a generalization of the Prize Collecting Steiner Tree Problem on a graph with special redundancy requirements on a subset of the customer nodes suitable to model a rea...
Markus Leitner, Günther R. Raidl
DAC
2005
ACM
15 years 10 months ago
Approximate VCCs: a new characterization of multimedia workloads for system-level MpSoC design
System-level design methods specifically targeted towards multimedia applications have recently received a lot of attention. Multimedia workloads are known to have a high degree o...
Yanhong Liu, Samarjit Chakraborty, Wei Tsang Ooi
AES
2004
Springer
151views Cryptology» more  AES 2004»
15 years 3 months ago
General Principles of Algebraic Attacks and New Design Criteria for Cipher Components
This paper is about the design of multivariate public key schemes, as well as block and stream ciphers, in relation to recent attacks that exploit various types of multivariate alg...
Nicolas Courtois
MSS
2000
IEEE
96views Hardware» more  MSS 2000»
15 years 2 months ago
High Density Holographic Data Storage
The demand for increases in the capacity and speed of data storage tests the limits of conventional technologies and drives the search for new approaches. Optical holography has l...
Lisa Dhar, Kevin Curtis, Arturo Hale, Melinda Schn...