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» Designers' natural descriptions of interactive behaviors
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79
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IVA
2005
Springer
15 years 3 months ago
A Conversational Agent as Museum Guide - Design and Evaluation of a Real-World Application
This paper describes an application of the conversational agent Max in a real-world setting. The agent is employed as guide in a public computer museum, where he engages with visit...
Stefan Kopp, Lars Gesellensetter, Nicole C. Kr&aum...
91
Voted
AMDO
2004
Springer
15 years 3 months ago
Variant Design in Immersive Virtual Reality: A Markup Language for Scalable CSG Parts
In many product areas, a growing trend can be observed towards variant design, i.e. the development of customized designs based on variations of mature product models. We have deve...
Peter Biermann, Bernhard Jung
81
Voted
JUCS
2008
172views more  JUCS 2008»
14 years 9 months ago
Formal Action Semantics for a UML Action Language
Abstract: The abstract syntax and static semantics of UML, the widely-used generalpurpose graphical modeling language, have been standardized in a four-layer metamodeling framework...
Mikai Yang, Greg J. Michaelson, Rob Pooley
89
Voted
WSC
2004
14 years 11 months ago
Parallel Simulation of UAV Swarm Scenarios
The concept of operations for a micro-UAV system is adopted from nature from the appearance of flocking birds, movement of a school of fish, and swarming bees among others. This &...
Joshua J. Corner, Gary B. Lamont
BXML
2003
14 years 11 months ago
XML-Based Dialogue Descriptions in the GEMINI Project
Abstract: GEMINI (Generic Environment for Multilingual Interactive Natural Interfaces) is an EC funded research project. The goal of GEMINI is to provide a flexible platform for t...
Stefan W. Hamerich, Yu-Fang H. Wang, Volker Schube...