Software architecture descriptions are high-level models of software systems. Some researchers have proposed specialpurpose architectural notations that have a great deal of expre...
Jason E. Robbins, Nenad Medvidovic, David F. Redmi...
During the development and maintenance of ObjectOriented (OO) software, the information on the classes which are more prone to be changed is very useful. Developers and maintainer...
This paper proposes the use of an interaction modeling language called MoLIC to graphically represent scenarios as an additional resource in software development. MoLIC brings hum...
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
Engineering individual components of a multi-agent system and their interactions is a complex and error-prone task in urgent need of methods and tools. Prototyping is a valuable t...
Wamberto Weber Vasconcelos, Carles Sierra, Marc Es...