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CW
2005
IEEE
15 years 5 months ago
Using a Floating Origin to Improve Fidelity and Performance of Large, Distributed Virtual Worlds
Large Virtual Worlds (VWs) are increasingly common in the computer graphics areas of simulation, games, geospatial or scientific visualisation. In such VWs, simulated motion of th...
Chris Thorne
IPPS
2002
IEEE
15 years 8 months ago
Improving the Performance of Distributed CORBA Applications
This paper proposes a new technique called CORBAas-needed to improve the performance of distributed CORBA applications. CORBA-as-needed allows distributed CORBA applications to ï¬...
Shivakant Mishra, Nija Shi
IMC
2009
ACM
15 years 9 months ago
Live streaming performance of the Zattoo network
A number of commercial peer-to-peer systems for live streaming, such as PPLive, Joost, LiveStation, SOPCast, TVants, etc. have been introduced in recent years. The behavior of the...
Hyunseok Chang, Sugih Jamin, Wenjie Wang
INFOCOM
1999
IEEE
15 years 7 months ago
Design and Performance of a Web Server Accelerator
We describe the design, implementation and performance of a Web server accelerator which runs on an embedded operating system and improves Web server performance by caching data. ...
Eric Levy-Abegnoli, Arun Iyengar, Junehwa Song, Da...
PDSE
2000
71views more  PDSE 2000»
15 years 4 months ago
Early Evaluation of Design Options for Distributed Systems
In order to obtain efficiency, current practice in distributed software systems design often suffers from a lack of ion. An object-oriented design technique based on UML notations...
Holger Giese, Guido Wirtz