Sciweavers

5866 search results - page 467 / 1174
» Designing Accelerator-Based Distributed Systems for High Per...
Sort
View
148
Voted
EUROPAR
2009
Springer
16 years 25 days ago
Searching for Concurrent Design Patterns in Video Games
The transition to multicore architectures has dramatically underscored the necessity for parallelism in software. In particular, while new gaming consoles are by and large multicor...
Micah J. Best, Alexandra Fedorova, Ryan Dickie, An...
ICPP
2006
IEEE
16 years 9 days ago
Designing Multithreaded Algorithms for Breadth-First Search and st-connectivity on the Cray MTA-2
stractions are extensively used to understand and solve challenging computational problems in various scientific and engineering domains. They have particularly gained prominence...
David A. Bader, Kamesh Madduri
SRDS
2008
IEEE
16 years 19 days ago
Probabilistic Failure Detection for Efficient Distributed Storage Maintenance
Distributed storage systems often use data replication to mask failures and guarantee high data availability. Node failures can be transient or permanent. While the system must ge...
Jing Tian, Zhi Yang, Wei Chen, Ben Y. Zhao, Yafei ...
JSA
2000
116views more  JSA 2000»
15 years 6 months ago
Distributed vector architectures
Integrating processors and main memory is a promising approach to increase system performance. Such integration provides very high memory bandwidth that can be exploited efficientl...
Stefanos Kaxiras
CCGRID
2008
IEEE
16 years 22 days ago
On the Optimization of Resource Utilization in Distributed Multimedia Applications
—The application and research area of Multimedia Content Analysis (MMCA) considers all aspects of the automated extraction of new knowledge from large multimedia data streams and...
R. Yang, Robert D. van der Mei, D. Roubos, Frank J...