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113
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CCR
2007
168views more  CCR 2007»
15 years 3 months ago
Challenges in peer-to-peer gaming
While multi-player online games are very successful, their fast deployment suffers from their server-based architecture. Indeed, servers both limit the scalability of the games a...
Christoph Neumann, Nicolas Prigent, Matteo Varvell...
145
Voted
SAC
2002
ACM
15 years 3 months ago
Simulating evolutionary agent communities with OOCSMP
This paper describes some extensions added to the continuous simulation language OOCSMP to perform agent-oriented simulation. The extensions are tested by simulating the evolution...
Manuel Alfonseca, Juan de Lara
136
Voted
ICC
2011
IEEE
206views Communications» more  ICC 2011»
14 years 3 months ago
Unveiling the Content-Centric Features of TCP
—Content-centric networking has been proposed as a new networking paradigm that is centered around the distribution of content. A key idea of content-centric networks is to addre...
Suman Srinivasan, Ivica Rimac, Volker Hilt, Moritz...
114
Voted
MOBICOM
2012
ACM
13 years 6 months ago
FLIGHT: clock calibration using fluorescent lighting
In this paper, we propose a novel clock calibration approach called FLIGHT, which leverages the fact that the fluorescent light intensity changes with a stable period that equals...
Zhenjiang Li, Wenwei Chen, Cheng Li, Mo Li, Xiang-...
160
Voted
HOTNETS
2010
14 years 10 months ago
Diagnosing mobile applications in the wild
There are a lot of applications that run on modern mobile operating systems. Inevitably, some of these applications fail in the hands of users. Diagnosing a failure to identify the...
Sharad Agarwal, Ratul Mahajan, Alice Zheng, Victor...