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ICCBR
2005
Springer
15 years 3 months ago
Evaluating Case-Based Systems in Virtual Games
TIELT is a software testbed that facilitates the integration and testing of learning-embedded decision systems on user-selected tasks from virtual gaming simulators. A key componen...
Keith Needels, Matthew Molineaux, David W. Aha
WM
2003
14 years 11 months ago
A Multi-agent System for Knowledge Management based on the Implicit Culture Framework
: We present an implementation of a multi-agent system whose goal is to solve the problem of tacit knowledge transfer by means of sharing of experiences. In particular, we consider...
Enrico Blanzieri, Paolo Giorgini, Claudio Zanoni, ...
IAT
2010
IEEE
14 years 8 months ago
4s-reasoner: RDFS Backward Chained Reasoning Support in 4store
This paper describes the design and implementation of backward chained clustered RDFS reasoning in 4store. The system presented, called "4s-reasoner", adds no overhead t...
Manuel Salvadores, Gianluca Correndo, Tope Omitola...
SASO
2008
IEEE
15 years 4 months ago
Towards Seamless Adaptation: An Agent-Oriented Approach
Self-adaptive systems are able to autonomously adapt to changing user requirements and resource variability at runtime, therefore addressing the problem of software complexity and...
Nauman A. Qureshi, Anna Perini
DPPI
2007
ACM
15 years 1 months ago
How interface agents affect interaction between humans and computers
Abstract. For many years, the HCI community has harbored a vision of interacting with intelligent, embodied computer agents. However, the reality of this vision remains elusive. Fr...
Jodi Forlizzi, John Zimmerman, Vince Mancuso, Sony...