TIELT is a software testbed that facilitates the integration and testing of learning-embedded decision systems on user-selected tasks from virtual gaming simulators. A key componen...
: We present an implementation of a multi-agent system whose goal is to solve the problem of tacit knowledge transfer by means of sharing of experiences. In particular, we consider...
Enrico Blanzieri, Paolo Giorgini, Claudio Zanoni, ...
This paper describes the design and implementation of backward chained clustered RDFS reasoning in 4store. The system presented, called "4s-reasoner", adds no overhead t...
Manuel Salvadores, Gianluca Correndo, Tope Omitola...
Self-adaptive systems are able to autonomously adapt to changing user requirements and resource variability at runtime, therefore addressing the problem of software complexity and...
Abstract. For many years, the HCI community has harbored a vision of interacting with intelligent, embodied computer agents. However, the reality of this vision remains elusive. Fr...
Jodi Forlizzi, John Zimmerman, Vince Mancuso, Sony...