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CGF
1999
113views more  CGF 1999»
14 years 9 months ago
An Efficient and Flexible Perception Pipeline for Autonomous Agents
Agents in virtual environments require a combination of perception and action to behave in an autonomous way. We extend a software architecture for the management of actions blend...
Christophe Bordeux, Ronan Boulic, Daniel Thalmann
CORR
2010
Springer
137views Education» more  CORR 2010»
14 years 9 months ago
LEXSYS: Architecture and Implication for Intelligent Agent systems
s LEXSYS, (Legume Expert System) was a project conceived at IITA (International Institute of Tropical Agriculture) Ibadan Nigeria. It was initiated by the COMBS (Collaborative Grou...
Charles A. B. Robert
ATAL
2008
Springer
15 years 3 days ago
GS3 and Tartanian: game theory-based heads-up limit and no-limit Texas Hold'em poker-playing programs
We demonstrate two game theory-based programs for headsup limit and no-limit Texas Hold'em poker. The first player, GS3, is designed for playing limit Texas Hold'em, in ...
Andrew Gilpin, Tuomas Sandholm, Troels Bjerre S&os...
CSE
2009
IEEE
15 years 2 months ago
Information Technology Capabilities for Digital Social Networks
This paper contributes to the evolving body of knowledge pertaining to the study of digitally-enabled social networks, their usage, and their effects on people, organization, and s...
Camille Grange, Izak Benbasat
ATAL
2009
Springer
15 years 1 months ago
Choice, interoperability, and conformance in interaction protocols and service choreographies
Many real-world applications of multiagent systems require independently designed (heterogeneous) and operated (autonomous) agents to interoperate. We consider agents who offer bu...
Matteo Baldoni, Cristina Baroglio, Amit K. Chopra,...