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» Designing Collaborative Learning Applications
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BCSHCI
2007
15 years 4 months ago
Lessons learned implementing an educational system in Second Life
Second Life is an online 3D virtual environment that offers interesting potential for use in education due to its widespread availability, flexibility, and its use of standard pla...
Richard Stephen Clavering, Andrew Robert Nicols
110
Voted
EDUTAINMENT
2006
Springer
15 years 6 months ago
Mental Vision: A Computer Graphics Teaching Platform
Abstract. We have developed a learning platform to simplify and improve teaching and practice of Computer Graphics for beginners and advanced students. Our goal is to offer a set o...
Achille Peternier, Daniel Thalmann, Fréd&ea...
MLDM
2007
Springer
15 years 8 months ago
Applying Frequent Sequence Mining to Identify Design Flaws in Enterprise Software Systems
In this paper we show how frequent sequence mining (FSM) can be applied to data produced by monitoring distributed enterprise applications. In particular we show how we applied FSM...
Trevor Parsons, John Murphy, Patrick O'Sullivan
124
Voted
CVPR
2009
IEEE
16 years 8 months ago
A Collaborative Benchmark for Region of Interest Detection Algorithms
This paper presents a collaborative benchmark for region of interest (ROI) detection in images. ROI detection has many useful applications and many algorithms have been proposed...
Tz-Huan Huang, Kai-Yin Cheng and Yung-Yu Chuang
98
Voted
HICSS
2007
IEEE
110views Biometrics» more  HICSS 2007»
15 years 8 months ago
Which collaboration patterns are most challenging: A global survey of facilitators
Facilitation is a key success factor for effective Group Support Systems (GSS) applications. The development of effective support for facilitation becomes more critical than ever ...
Mariëlle den Hengst, Mark Adkins