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CSCW
2008
ACM
15 years 5 months ago
Understanding collective play in an urban screen game
In recent years there has been a growing interest in urban screen applications. While there have been several deployments of these technologies in our urban environments, surprisi...
Kenton O'Hara, Maxine Glancy, Simon Robertshaw
HCI
2009
15 years 1 months ago
Accessing e-Learning Systems via Screen Reader: An Example
The evolution of the Information and Communication Technology (ICT) and the rapid growth of the Internet have impelled the pervasive diffusion of e-Learning systems. This is a grea...
Maria Claudia Buzzi, Marina Buzzi, Barbara Leporin...
GECCO
2008
Springer
135views Optimization» more  GECCO 2008»
15 years 5 months ago
Agent-based support for interactive search in conceptual software engineering design
While recent attempts to search a conceptual software engineering design search space with multi-objective evolutionary algorithms have yielded promising results, the practical ap...
Christopher L. Simons, Ian C. Parmee
GECCO
2008
Springer
179views Optimization» more  GECCO 2008»
15 years 5 months ago
Evolutionary swarm design of architectural idea models
In this paper we present a swarm grammar system that makes use of bio-inspired mechanisms of reproduction, communication and construction in order to build three-dimensional struc...
Sebastian von Mammen, Christian Jacob
IJSKD
2011
163views more  IJSKD 2011»
14 years 11 months ago
Socio-Technical Systems: A Meta-Design Perspective
Meta-design of socio-technical systems is an approach which complies with the need of integrating two different types of structures and processes: technical systems which are engi...
Gerhard Fischer, Thomas Herrmann